Episode 11 – Players Behaving Badly

For your Christmas listening pleasure, another episode with Grant, Branden and Peter! This episode’s topic comes to us courtesy of “D3M410″ on the Fear the Boot forums, who asked how to deal with players whose characters don’t behave like good people, regardless of character concept. We also plug our charity fundraising drive, as well as some charity fundraising efforts from other RPG podcasts!

Scripture: 1 Samuel 2:3James 2:14-17

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Episode 10 – Gaming as a Church Activity (with Shannon Dickson)

Here’s an early start to your Christmas holiday: We were very lucky to have Shannon Dickson, a.k.a. “Leoff” (or Mrs. Ninja to some), join us for this episode. Shannon talks about the games she runs as a church activity for kids and adults; some family-friendly settings she’s designed; and some great outside-the-box thinking for RPGs. Enjoy!

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Episode 09 – Faith and Fantasy (with Dan Repperger)

Our first guest host is an awfully good one: Dan Repperger from Fear the Boot! After we plug our fundraiser for PEG Partners, Grant, Peter, Branden, and Dan discuss the intersection of faith and fantasy. We talk about why they’re not mutually exclusive, the major fantasy works which have impacted us spiritually, running games within a Christian frame, and some concerns and benefits of doing so. Thanks again, Dan!

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Episode 08 – Setting Design

Grant, Peter and Branden talk about designing settings for your game! Using Peter’s game and homebrew setting as a case study, and a few other examples, we talk about all the elements that go into setting design, as well as how to get those design ideas started and handling player input. We also talk about setting design when you’re playing in someone else’s published setting.

Scripture: Exodus 35:30-33, James 1:17

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Episode 07 – Dark Settings

Grant’s back! And believe us, he’s got a story to tell. He’s also got a topic to talk to Branden and Peter about: Whether or not it’s all right for Christians to play games set in explicitly dark settings like the Warhammer 40,000 universe. We break that conversation apart a bit, talking about three major types of ‘dark’ games in general, the problems they can present, and some possible solutions.

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